Here again with the first test of a Fx class.
The class can render lightnings with these specs:
- different shapes and aspect
- variable edge-smoothness to keep the extremities sticked to the origin
- runtime children generation (every trunk can generate children)
Perhaps not that useful but could be nice to implement in some game or demo.
Code soon.





















This blog is about actionscript 3, Flex and Adobe AIR developing and fun.
I am Pierluigi Pesenti (aka Panta) and here I post my experiments and classes done in my little spare time.
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