Browsing the archives for the game category.

NihongoUp by divita – Learn japanese the fun way

fun, game, general, japanese

This is the first time I publish a review, but since I am learning japanese and this game is so much fun and so much useful I think it deserves visibility.

NihongoUp is a japanese learning game developed in Adobe AIR by Philip Seyfi.
It is structured in four main categories:

  • Kana (Hiragana, Katakana, All kana)
  • Kanji (JLPT 3, JLPT 2)
  • Vocabulary (JLPT 4, JLPT 3, JLPT 2, JLPT 1)
  • Grammar (particles, counters)


There are mainly two kinds of games, a typing one, used in the “Kana” section where lots of balloon comes down the screen with a japanese symbol attached. You have to type the translitterated kana before the balloon disappears to gain score points and raise the level number. It’s simply funny and perfect for someone at the beginning of the studying process.


The other kind of game reuses the concept of the falling balloons but you simply have to choose between four possible answers to the question located at the bottom of the screen. This game concept is used in the other sections, where you can train your Kanji knowledge, grammar skills or the richness of your japanese vocabulary.


What else to say? It is well coded and the database is huge with 8000 10000 (!) records filled all the JLPT Kanjis and training sentences, so this game could really help the willing student to become a japanese language master, with fun.

So if you are studying japanese and you are a flash developer (likely as you are reading this…), support this valuable work. A license serial number costs only $4.99 and before buying you can trying a free trial to test it out.

I’ll soon be back posting lots of new actionscript stuff. Have a nice sushi day ;)


Actionscript 3 Lightning class – First tests

actionscript 3, advanced image editing, algorithms, fun, game, Math, perlinNoise, Physics, simulation

Here again with the first test of a Fx class.

The class can render lightnings with these specs:

- different shapes and aspect
- variable edge-smoothness to keep the extremities sticked to the origin
- runtime children generation (every trunk can generate children)

Sample #1

Sample #2

Perhaps not that useful but could be nice to implement in some game or demo.
Code soon.


“Learning Japanese” Game – Lesson 1: Hiragana

actionscript 3, fun, game, japanese

Hi there,

this is a small and simple game for learning hiragana.

Hiragana (平仮名 or ひらがな) is a Japanese syllabary, one component of the Japanese writing system, along with katakana and kanji;

The game is very simple but quite useful. This goes mainly for me and my Japanese language course mates: Manuel, Marco, Ester, Tommaso, Francesca, Barbara, Monica and offcourse the teacher Flavia chan :-) but can be useful for everybody studing this language.

To play you just need Adobe Flash Player 9 and installed support for japanese language in you operating system.

Start the game



How many HTML tags do you know?

fun, game, html

Funny quiz about how many html (4) tags you can list in five minutes.
I personally switched to XHTML strict many years ago and so I am proud that I forgot such obsolete tags as FONT and FRAMESET.

However I listed 56 tags in 5 minutes (and they are much more than I actually need in xhtml).
If you Want to ry it yourself just click on the picture to start your test.


Thanks to for the link.

If you want you can try more funny tests.

No Comments